The Road To Digital Freedom
Virtual Reality Blockchain Alliance (VRBA) Since the release of Ready Player One, you’ve probably heard the word ‘metaverse’ more than a dozen times. Initially coined by Neal Stephenson in his book Snow Crash, the Metaverse refers to a ‘digital universe’, a collection of virtual worlds, that can be accessed through a special device. You might think of the metaverse as something similar to The Matrix, or the Oasis, where we would live alternative lives with our avatars – and the future might well be like that. The Need For VR Interoperability The truth is, you are already very familiar with the first metaverse: the web. The World Wide Web, invented by Sir Tim Berners Lee in 1991 is a standard protocol to navigate the web via browsers. Before the web, the internet was more akin to static servers, without interface, or easy way to access it. The internet era can therefore be divided in two phases: pre and post World Wide Web. Similarly, we believe that virtual reality’s (VR’s) history will be divided between pre-Metaverse and post-Metaverse era. Right now, we stand in the pre-Metaverse era – like the old internet, the number of VR experiences is limited, and there is no way to communicate between them. We need to build the equivalent of hyperlinks in VR, for users to seamlessly teleport between apps, as a first step towards interoperability. Technically speaking, interoperability is about compatibility between differents worlds, just like the web enables users to go navigate from site to site. In VR however, the worlds of tomorrow are currently being built by various companies such as High Fidelity, VRChat, Sansar, Janus or SomniumSpace, and do not currently have a common standard. To avoid a highly fragmented VR ecosystem operating in silos, and be able to communicating across platforms, interoperability standards are needed, and fast.
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