Tenet for ETP(4)
Support for worlds of unprecedented scale Virtual worlds of today, with a single notable exception [10], can only handle smaller-scale simulations with no more than several dozen participants in the same virtual space. To overcome this limitation, world creators sacrifice the experience of scale by partitioning worlds into a multitude of smaller instances where only a limited number of participants may interact with each other. In contrast, the simulation infrastructure of the ideal metaverse supports worlds of unprecedented scale (e.g., whole populated cities, planets, solar systems) while handling millions of simultaneous users within the same shared virtual space. This is an incredibly difficult challenge because it requires maintaining a coherent state across a vast number of geographically separated machines in real-time. Even as networking technology advances, there are fundamental physical limits to possible improvements in total bandwidth and latency. Fulfilling this requiremenshutterstock_105784187t will require algorithmic breakthroughs and the creation of a computational fabric that allows an arbitrary number of machines to join forces to simulate large seamless worlds while at the same time gracefully compensating for unfavorable network circumstances. Scalability of this magnitude is not something that can be easily bolted onto a pre-existing architecture. Instead, the creators of the ideal metaverse must take this requirement into consideration from the very beginning of development.
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